I get obsessed by games, I play them ad nauseum until I get bored and uninstall them from my phone.

The latest object of my obsession has been Animal Crossing: Pocket Camp but I feel that after six days (the last of which has hardly seen me play) I've just about reached saturation point.

But why does this happen?

Lao Tzu wrote in the Tao Te Ching "The flame that burns twice as bright burns half as long" - a quote paraphrased by Eldon Tyrell in description of Roy Batty in Blade Runner.

Everything has a life expectancy; for some things it is longer, others shorter. Their "fuel" is finite and once extinguished cannot be replenished. The more avidly we consume it the sooner it is gone.

These games are designed to be addictive, to appeal to the obsessive nature in us. But they can only fuel that obsession for so long before we tire of them, before they exhaust their fuel, so to speak.

Extra fuel tanks can be bolted on in the form of new game content but, eventually, it will no longer burn for us.

Our appetites differ. Some can make the feast last longer while others gorge themselves uncontrollably, quickly satiating their hunger.

And then there is no going back.

  1. mdhughes says: #
    Animal Crossing games, especially Pocket Camp, are not ones to binge on beyond the first day or two. It's supposed to be a tiny bite every day. I obsessively play some big games, but I always try to have one little idle game like AC, or FF:Brave Exvius.
  2. Colin Walker says: #
    But it’s not just AC:PC, it’s anything. I’ll install a game, hammer it for a few days and then remove it. They just don’t seem to have staying power for me no matter what they are.

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